|
|
|
|
|
After about a year, the guild membership
reached its peak at 143. By this time there were 10 divisions and
seperate hierarchies for each division, all being ruled by a few
close advisors. Many guilds came and went but all felt our
influence. There were a few "wars" between rival guilds, but none
were worth mentioning here. SA continued to dominate the game until
approximately 2 years after the formation. In February of 2004 the Guild was to officially reform on the Middle-earth Online forum. Taking key members from a guild known as Liquid Evil, OblivionSA, Amonereb, Gilthanor, Kierrkian, Loar of Ephel Duath and a few others founded what we now know as the Soul Assassins. Great deeds were done on the forums of MEO. Roleplayed attacks on other kinships and guilds built our reputation as the only corrupt kinship worth note. Being partly responsible for the downfall of a number of kinships through our influencial network of informants, our power grew. Eventually we boosted our ranks by taking over a number of key members from the Safe Havens of Arda. Our antics culminated in November of 2004 when Amonereb led the kinship on an attack of the Elves of Imladris, our long-time adversaries. The Soul Assassins changed the look of the Elves website to reflect their own black and red colours and removed all the forums except one. In this forum, and on the main MEO forums the Soul Assassins held Lotheani to ransom and demanded that the Elves bow to our greatness. You can read up on this at warcry who covered it for us. Over the months the Soul Assassins have been involved in a number of community events including various competitions from fansites such as www.lotrosource.com We even visited Turbine Nation in Providence en-force and provided the dev's with fun and attics. The Happy Spoon of Keeper was stolen and Amonereb won a drinking contest in the Trinity Basement Quest. The game MEO has been long in coming and so the Soul Assassins have been playing various other games in the meantime. Most notably World of Warcraft where our guild rose to about 40 members strong. Unfortunately WoW is not a game for a guild like ours has become and so many members left. A rolecall of all the members from that time who left can be found on the download page. In 2005 MEO was renamed Lord of the Rings Online (LOTRO) and some major changes to the game were announced. Most notably the lack of PvP and the disbandment of the alignment system. This caused the Soul Assassins to rethink their position in LOTRO. It was with great pride that we announced the creation of Daesigil (Shadow Dagger), our new LOTRO chapter. LOTRO turned out to be nothing like our expectations and it wasn't long before the guild split into those who wanted to play, those who didn't and those whose lives had changed and couldn't commit to the guild like they used to. Notably the Guild Leadership was hit by this. As so the Guild went into slumber with just a handful keeping the spirit alive within LOTRO and Guild Wars In late 2007 Amonereb, decided it was time to either reinvent or end all and it is so with vigor and intent that he brings the guild to his age old home of Warhammer.
|
|
|
|
|